Ripple · Case Study
A mobile-first community-discovery tool for adults experiencing loneliness.
UX Designer & Researcher · 5 weeks · Figma + secondary research · Onboarding flow + community discovery
Research
01
The Loneliness Crisis
61% of adults aged 18–25 report serious loneliness—the highest of any demographic. 81% of lonely adults also report anxiety or depression.
Source: Harvard MCC, 2021
02
The Treatment Gap
66% of US adults with a mental illness received no treatment in 2024. Adults 18–25 have the highest prevalence and the lowest treatment rate.
Source: NAMI, 2024
03
Stigma & Self-Reliance
Source: Corrigan, WHO
04
Cognitive Load & Distress
People in emotional distress have measurably reduced working memory. Every unnecessary choice or form field raises the barrier to engagement at exactly the wrong moment.
Source: Sweller, Cognitive Load Theory
Personas
Jordan Kim
27 · Junior Software Developer · Seattle
Biggest Barrier:
Goals:
· Find free local peer support.
· Rebuild a "somewhere to go" feeling.
Frustrations:
· Search results are outdated or broken links.
· Doesn't know what orgs exist in the city.

Maya Reyes
22 · Student & Barista · Bellevue
Biggest Barrier:
Goals:
· Understand what free options exist nearby.
· Feel less alone without having to explain her whole situation.
Frustrations:

Design
01
Emotion First
02
03
Respect Autonomy
04
Privacy by Default
05
"You're Allowed"
Design decisions in practice

Design Decision 01
Consent before anything else
Source: WHO autonomy barrier · Corrigan stigma research
Design Decision 02
Everyday language, not clinical labels
Experience options use plain language anyone can relate to. No option implies the user is broken. Multi-select lets users define their own combination without being forced into a single category.
Source: WHO autonomy barrier · Corrigan stigma research


Design Decision 03
Trustworthy results, free by default
Design Decision 04
Source: Sweller Cognitive Load Theory · Harvard MCC

Process
Wireframe

Hi-Fi

Wireframe

Hi-Fi




